

Phoenix Point is out now on PC, with PlayStation 4 and Xbox One editions slated to launch on October 1 and PlayStation 5 and Xbox Series X versions arriving at a later date.

In the meantime, they can play several other tactical shooters in the same vein as Phoenix Point and XCOM on consoles, including Gears Tactics, Mutant Year Zero: Road to Eden, and Wasteland 3. The act of actually playing Phoenix Point is great, when it works.

The game wound up getting three subsequent DLCs in the months since its launch, with the lineup including Festering Skies, Legacy of the Ancients, and Blood and Titanium. Each addition added new content to the base experience, which players on consoles can look forward to jumping into when the Behemoth Edition hits shelves. A Flawed Behemoth With all 4 DLCs and a sprawling, lengthy campaign spanning dozens of hours, there’s a lot of content in this package probably making it worth the price point. One of the biggest deviations is its free aiming system, which allows players to manually fire their gun at a specific limb of the unit they're targeting. While Phoenix Point shares a lot in common with XCOM, it also strays from the series in several ways. Genres RPG Strategy Features Cloud Saves Phoenix Point The Earth has been overrun. They'll go head to head across several procedurally generated maps, utilizing a combination of soldiers from three distinct factions to annihilate evolving enemies that change their tactics over the course of the game. Phoenix Point: Complete Edition, the acclaimed strategy game from the creator of X-COM, is now assembled into the ultimate collection, including all DLCs, content updates, and product improvements over four years of development. For those who didn't catch Phoenix Point's release on PC, the game follows a similar premise to XCOM, seeing players assume the role of a commander who must bring together a team of soldiers to fight back against an alien invasion.
